4/9/2023 0 Comments Mulab vs fl studioI'm using the open source app Element mentioned above (or you can just pay 2$ if you don't want to bother compiling the master app and the plugins), it's pretty powerful actually and has macros + oversampling, a Lua scripting module, OSC sender/receiver modules and, to connect to the outside, a matrix pin system, just like in Reaper. sometimes you actually have to write down pin numbers in order to not get lost. I understand some prefer the old-fashioned way (i like it too sometimes, for less complex tasks) but when dealing with rather complex routings, it becomes pretty cumbersome. The tree view above is all that's needed! would also be a good idea for the devs to go develop on MPL's Wired Chain extension, there's a huge demand for that and this kind of view has become a standard in many routing applications nowadays. Or at least, in the meantime, the possibility to colour FX names in the chain. maybe I´m wrong with this.Īnother thing Patcher is lacking is simple Crossovers to create MultibandFX. In the beginning of Patcher it didn´t supported PDC (when using it outside of FL as VST), if I´m not changing up memories. but something like this would only be usable if it would support PDC. I need to agree that Image Line Patcher is quite sweet. :-P) is an Ableton-FX-Container-Preset from Dada Life that got turned into a plugin. FunFact: the VST "Sausage Fattner" (if anybody knows it. Just look at all the creative Ableton FX-Container-Devices (Presets) which are out there. the Reverb Layer then can be shaped further with EQ, Side-Chain-Compression from Dry Signal, Compression, StereoFX, or whatever. In electronic music most artists work already mostly with individual reverbs on every singel track for better control (except maybe for some tracks there is only a tiny little bit of reverb on the folder-track for some glueing effect).Īn FX-Container would allow to have a 100% Dry Layer and a 100% Wet Reverb Layer. Maybe it wasn't necessary a while ago, but now things have gotten larger and more complex.Įspecially as Justin himself said in a recent podcast (that got posted somewhere in the forum), that when working with multicore processor it may be better to have individual reverbs (convolution) on every singal track than having routing and therefore dependencies going on. There are large sessions and it gets really messy to have that many parallel tracks/fx.
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